Hi Benjamin,
Take for example the Soundset called ‘SWFD Custom Voice Tracks.’ Then select the element ‘BAMF Welcome.’ It is set to one shot. I have disabled 3d positioning to try and avoid the distance setting problem. It plays perfectly when I attempt to play it in the soundset creator, with the volume level exactly as I would intend it to be. However, If i upload that soundset, then open the online player app, the volume is extremely soft. Neither myself or my players can hear it. There seems to be some kind of issue with accurately updating my element settings when it is uploaded to the server. I tried re-creating the elements over and over, deleting soundsets and re-making them. But it is always the same… Volume is extremely low when played in the Online Player. The volume is perfectly fine both in the Soundset Creator and in the Sci Fi Player.
Of note, I do NOT have this problem if i switch the element from a oneshot to music. I just discovered this today. This leads me to suspect that somehow the online player is still applying the 3d positioning with a distance of 1-10 even though I disabled it.
Not sure what to make of it. But it all boils down to whenever I make a custom sample and try and create my own element from it as a one-shot, there is a really bad low-volume issue specifically when it is played through the Online player. The volume settings (including soundset volume, initial volume) do not seem to matter and disabling 3d positioning does not help.
Thank you for your time!