So I’ve been using syrinscape a couple of ways now with Syrincontrol…
- Every scene can have a “default” mood assigned, so, playing RotRL I have every map/scene using the supplied mood for ambience.
- Syrincontrol lets you click a One Shot and it creates a macro, I then either activate those via hotbar or I have Monks Active Tile call that macro.
- Currently you can’t do ‘moods’ for #2, but have no fear! I created my own Macro, watch out, this ones a doozy!
fetch(args[0]);
Then I create a Tile using (I use the Syrinscape logo), hide it, set Monks Active Tile Trigger ‘When’ to “On Double Click”, check “Hoverover Pointer” and add an action: ‘Run Macro’ that calls the macro created above, which takes Args of the control link, iehttps://syrinscape.com/online/frontend-api/moods/534/play/?auth_token=someauthtoken
and boom, a “Button” on the map you can double click and have it launch any syrinscape sound you want!
Pro Tip: Once you create one tile like this, copy/paste it and just go in and paste in the new URL for the args. I have em all over my map now preset and ready to go!