Not to necropost (though it’s only been a week), but I figured I’d load the Online Player early before my session in a few hours, and I see the lame behavior I was seeing last week.
The online player is just stuck at the initial screen. I’m not sure if this is just traffic related or what, but since there’s no feedback on the initial loading screen it’s hard to say
@benjamin are there any client side logs I can provide or anything?
EDIT: It did eventually load for me, though it looks like it took about 2 minutes.