The first release is a bit lacking in the finesse of the Online Player. No ability to tweak the volume of an element in a mood once activated by FGU or turn elements on or off.
I’ve always thought the Online Player should have a “what bits I am playing now?” feature so a GM that is stitching sounds together on the fly can see what is active. With FGU pushing instructions this is more useful than ever.
I suspect you design your sounds for sitting around a table (which is fine) but when running an online game with headphones you really need to be able to adjust elements to ensure you can hear your players clearly and enhance the specific sound they actually need.
I have put a post on the FG forum with the same images to help them along. Good to see where this goes. Also keep in mind Tales of the Valiant Sound set for FGU now that they have been funded and you have this underway. Also their Tome of Beasts and Magic Books (but I suppose that’s a Smiteworks decision).