Tomb of Annihilation

One more vote for this. I am waiting to run the campaign a second time because of this.

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Just in case you missed it, Chapter One of Tomb is out now! More on the way soon. Tomb is very much a sandbox with a LOT of places to visit. I’d be curious to hear what you are hoping there will be moods for.

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I see there are now two ToA collections. Is there a development map on how many there will end up being? I need to start budgeting for how much this soundset is going to cost (I like to buy individual sound sets outright, rather than a monthly sub).

We will be covering the entire adventure. Usually we release one SoundPack per chapter and a MegaPack at the end, however some of the chapters of ToA are huge and very sandbox, so they need more content to be able to fully cover everything. ToA is a massive adventure so I would imagine it will be around 8 SoundPacks in all.

One of the many benefits of the sub is that you gain full access to all of the soundsets as they are released along with all of the back catalog of existing soundsets, which is ideal for when your players decide to go off the beaten track!

Hello

Is it possible to have information about the following soundsets release for “Tomb of Annhilation” ?

Currently the first 2 chapters of the adventure are covered
Do you have any idea when the soundsets covering chapters 3, 4 and 5 will be released?

I’m asking you this to know if I can launch my players to the adventure without the risk of finding myself without music to offer them at some point in their progress.

Or if it’s still a long job, and maybe it’s better to send them on another adventure for now.

To summarize, can you please give us some information about the development of the soundsets of this adventure and the approximate date of publication?

Sorry, for my bad english, i’m french pepole

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Hi Steve, I’ve been running ToA for about a year now, and the group is about to embark on the Tomb of the Nine Gods. Where are we on this Soundset? Do we have an estimation of timing?

Is there some voting system for subscribers I should be using to bump the priority for materials I need?

It’s really frustrating as a DM for a game Syrinscape has started releasing sound sets for to see it not completed in a timely manner, while the company releases multiple other games’ sound packages seemingly willy nilly. It does not give me faith that I can count on future games to be ready if they are not completed by the time I start the campaign.

I am running tomb of nine gods right now and am also eagerly waiting for “official” sound support. I have found the tomb of horror sound set to be pretty useful. Some pretty similar situations and rooms.

Tim is hard at work on the next chapter of Tomb at the moment.

Please do bare in mind that we are a small team, working over multiple different licences with new releases almost every Wednesday. Those releases are spread over all of our different licences.

TOA is a huge adventure, with lots of unique sounds. It’s also very sandbox in nature, meaning that we can’t account for the exact order that players or DM’s will take the adventure. Which makes building the content for it a lot more time consuming that our stand alone SoundSets or more linear adventures. We also work closely with the publishers to make sure that the sounds and music we create reflect the adventures as they want them telling.

You can always see a list of what we have released and what we are working on in our release schedule.

But TOA 2, part 3 is on its way and is sounding great so far. As soon as it is completed and approved by Wizards it will be released

Thanks for the response. I understand your perspective and I hope you can understand mine.

With a small team spread out over so many different games, in the end very few customers get what they need to complete a campaign and no one will be happy. I guess having some way of prioritizing based on customer demand would be appreciated as I feel my hands are tied.

It would be cool if we had a tool to track your progress. A trello or something like that

thank you for providing the soundset (part 3 chap 2).

We are now looking forward to the rest

thank you for your hard work

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Thank you for all the wonderful work you’ve done so far on ToA. The development map suggests that Chapter 5 was planned for release in 2023. It looks like it didn’t make it, but I’m hoping for an early 2024 release - my players just entered the Tomb. Any ideas when Chapter 5 might be released?

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We did miss the pre-Christmas slot for this one… Sorry about that. Things piled up for our content creator working on it. :sob:

Chapter 5 will be going in for approval with Wizards (who listen and look carefully at everything we build) this week (or early next) and shoooould be approved 2 weeks after that… so almost certainly by the end of Jan. :slight_smile:

I’ll keep you all posted…!

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End of January, any updates…?

It is waiting on approval from WOTC. Their approvals have hit a few speed bumps recently. From my understanding, it should be released middle of February. And the last part should follow quickly after.

T.

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Any updates on when chapter 5 will arrive in the store?

I see it on the Syrinscape landing page, but I don’t see it available for purchase.

It’s not yet available for purchase. Our subscribers get access to the SoundSet on the Monday and new releases are always made available in the store on the Friday.

In the meantime everybody can try out the SoundSet for free in the app :grin:

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So, is the last part already in the approval process? Or is that still being created?

The last part is in for approval (has been for a while).

Just waiting on Wizards. :slight_smile: