Syrinscape with Fantasy grounds unity

How do I get the button for syrinscape on my fantasy grounds unity table to be able to pull sounds off of it and put the link to the sound on my maps?

The “link” to start the drag/drop is the play button for the sound in the “Sound: Settings” window, drag/drop that sound play button onto the map (or in some other FG record that accepts drag/drop links - e.g. a story entry).

See the screenshot below for an example.

If you want specific sounds to be available in the “Sound: Context” window when you open a map, then you’ll need to setup some content sound links - see information on that in the FG Wiki here: Using Sound Links - Fantasy Grounds Customer Portal - Confluence (atlassian.net)

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