I use syrinscape in the context of FGU integration.
I have two important questions:
- Is it possible to filter out unnecessary sounds set (I play dnd 5e, so I don’t need to see sci fi). I’m talking about the list that is on the left of the screen called soundsets.! image|218x500
- When a sound trigger occurs in the FGU, I sometimes want to check what kind of sound it is. But neither in the FGU itself nor on the website is there any indication of what sound is being played at this moment. There is only an equalizer.