There are a variety of Aftermath moods, ranging from an aftermath that includes fire and screams and wailing to just simple silence from battle suddenly ended.
Dragon Heist’s Zhentarim Hideout includes a soft aftermath of breeze and creaks indoors, along with a hint of unease (after fighting off guards). But the Fireball set from the same adventure is literally the aftermath of a fireball going off in the middle of a market, and involves crying and wailing and the crackle of flames (with the option of rain). Gralhund Villa (also Dragon Heist) is also soft wind and faint shadow breaths, but in a nice house (no creaking) with a hint of street noise from outside.
Outlaws of Alkenstar - The Smoking Gun - has an aftermath that is slightly sad music, wind, street/city noise, and rain.
Rise of the Runelords has two aftermath moods, one in Attack on Sandpoint, the other in Stones over Sandpoint - both are city life with flames from the aftermath of fiery attacks.
Finally RealmSmith’s - The Desecration of Blackwell has an aftermath that is super creepy - very unsettling music/sounds/heartbeat drums, very much a horror movie sort of sound.
Library searches for specific elements or samples. Search also includes moods, sets, and one-shots. Library would be if you’re looking for a very specific kind of sample or element. Search lets you see every possible thing available.