I’ve seen other threads here about URI support in Linux, which I understand is not available yet. But I don’t care about using a URI to tell the Syrinscape Fantasy player to play something. Is there any other way to take the information from the generated URI and just pass it to Syrinscape, eliminating the URI middleman? I can write a script or a program to do it in place of the URI, if there is a way to get Linux Syrinscape to somehow accept that information.
I see that the Linux install doesn’t have the equivalent of the Windows URIproxy app. The other threads I have read are all asking about URI support, but my question is, forget about URI, is it possible to just get the Linux version of the URIproxy app? And then I could write a script to call that program, passing it the same argument that it would get if it got called from a URI.
I’ve seen references to an API for the on-line player. Does an API exist for the stand-alone players?