New Soundsets should go to the campaign they are created in

Currently, creating a new soundset makes it global. I then need to go to my campaigns and assign it to a specific campaign.

This behavior makes no sense when I am already in a selected campaign in the master interface.
If I select a campaign to work on and create a new soundset, that soundset should automatically be assigned to said campaign.

This is a genuinely GOOD idea.
I’ll make a ticket for the dev team to do this.
It might take a little while for it to rise to the top and get done, but it WILL happen. :slight_smile:

Thanks for the suggestion! :pizza: :beer: :trophy:

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