I’m interested in simplifying syrinscape.
I currently use the web player with a couple of campaigns, within those, multiple soundsets, and within those multiple moods. I think that’s the way it’s presented/intended but its too much clicking around for my taste…
I’d like to have a single campaign/soundset with a few music element playlists (battle, background, mystery, etc) and a handful of moods that include environmental elements (such as sea, nature, town, tavern, dungeon).
This would mean many elements under a single soundset.
Is there an issue with having so many elements (and some of them large)?