Something I have come across in my days on the TTRPG internet forums are some sound fx and ambient noise generators that have an “Intensity bar”, where based on the flow of a session the GM would be able to increase/decrease the amount of sound effects used in a soundset, number of instruments playing the music, volume etc with a single slider on the UI.
I know that Syrinscape (it’s still the best) allows us to simply Point and click certain sound effects and music on or off, given the soundset we have in front of us. We can also just choose a whole different soundset for whatever is happening at the touch of a button or edit our own soundset with the audio elements that syrinscape allows.
BUT…How cool would it be to have a piece of music or a battle scene that could be altered with ONE button so that when the battle is going on, we could set a level of intensity, turn it up at the moment the BBEG shows themselves, and then turn it back down when the battle is over, and just keep going?
That (on top of everything else that syrinscape does very well) would be some amazing frosting for an already delicious cake.
I offer it up for your consideration. Thanks