Hello wonderful Syrinscape folks.
In Foundry now thanks to the amazing @frondeus, I can add sounds flawlessly in to my games from Syrinscape which makes my games just that bit more immersive.
One is to show remote links then copy the sound then paste it and extract the id from the link and add to the macro.
Two is to download the CSV which is MASSIVE and I then have to find the sound then copy the ID.
Is there a way of just getting the sound ID from the Syrinscape moods/elements/one shots?
There is another option to search within Foundry that Frondeus has set up, but it is so much easier to be inside Syrinscape testing the sounds, to then choose the one you want.
Is the ID somewhere in properties or library or somewhere?