I really like Syrinscape.
But, I’m not getting it to work as well in Fantasy Grounds Unity as it works in Fantasy Grounds Classic.
You have a beautiful library of sounds. But, during a game you need an agile way to be able to use it. I can’t stop the session to find a song.
For that reason I would like to suggest that you consider asking your developers to work on integrating with other platforms. Especially Fantasy Grounds Unity, which is the one with the greatest ability to take advantage of Syrinscape as seen in Classic.
The creation of an official integration of Syrinscape for FGU would be much appreciated.
And it could even be charged as some developers do.