Stupid question. I’ve just started using the REST API to trigger Syrinscape sounds using my Elegato Streamdeck.
I like to make moods without music for ambient sound. Then I trigger a music element over the top, so it can go from tension to battle to whatever.
I’ve got buttons set up for the moods, no problem. (The new beta search is awesome for getting those constructed quickly and customising them).
I just trigger something like:
Then I can add the music with something like:
I pulled those URL’s from the Chrome Network Inspector whilst running the master control panel.
BUT… the music often seems to come in at full volume, which is deafening.
I’ve adjusted the “initial volume” of the music element in the soundset but that doesn’t seem to work reliably. Sometimes it shoots back up to 100% when I trigger it and I can’t work out whether it is meant to or whether I am doing something wrong.
So two questions:
- What I am doing wrong?
- How do I trigger an element and force it to be at a certain volume level? Or once playing, how do I change its volume? The URL for changing volume when I tweak it in the Master Interface is:
which doesn’t contain the desired volume level.
Sorry, totally new to using web APIs so please explain to me as if to a total idiot, because total idiot.