Thanks for the videos, but even after 4 or 5, I am still terribly confused.
The naming convention for each function is what is confusing, as is the way we add files, manage those file, edit things, and saving things when we are done.
If I were to approach a tool like this, I would give the user the ability to make 4 different events, and then they can grab any number of those events and make a scene out of them. So you make scenes with events.
Events a user could make:
- Music
- Looping
- Random
- Single
So I wish to make a music event, I drag and drop the music files I want in that music playlist, I set parameters, and I save it as “Battle Music”
I now wish to make a looping event called raining. I drag the seamless looping rain file, and I set the parameters that are specifically for looping files. I name and save it.
Next, I want random thunder crashes, so I create a random event called thunder, drag the files into it, set the parameters, and save it. I do the same with other events like a dragon roar event, and weapons event, and battle cries event. All random events.
Then I finally make single events, which are the ones that we manually execute as needed.
Now, we have repositories of all these events, and we can drag and drop them into a scene and simply save that scene.
I like how much thought was put into your sound parameters, and how well everything works with already built scenes, but the interface to build a scene is daunting. The naming conventions, like sound sets, moods, and elements, just doesn’t click with me.
But! I will struggle through this, and continue watching the tutorials, The packs that you offer are worth the subscription, so I am getting my money’s worth with that alone. I really want to be able to make my own scenes for my games however, so hopefully I will become a Syrinscape expert sooner than later.
So is it possible to create seamless looping events in Syrinscape? I have the seamless files, but I need to figure out how to loop them without a break in between. I am surprised you don’t have a “Looping” checkbox in there.
Also, when I upload a bunch of my own personal use files, are they in a repository or directory that only I see, so I can just use those sounds anywhere? I found out how to upload them into a element (is that what it is called?), but what if I anted to use those came files elsewhere? How can I find my uploads easily. confused
And thank you very much for making this tool; I’m sure it will be a huge value add at the gaming table.