Crashing minutes into playing soundsets for no apparant reason?


#1

Whenever I’m playing soundsets, syrinscape crashes with ‘not responding’ approximately two minutes into playing them and I have no idea why.


#2

Update: Not even a minute now. About 10-20 seconds into playing any sound at all, it crashes.


#3

Can you give a little bit more detail? What are you using (stand-alone player or online player) on what platform? Do you get crashes on specific soundsets or on any soundset? How are you playing back the audio - Bluetooth speakers, cable bound speakers…


#4

I’m using the online player and I’m playing custom soundscapes with headphones as my output. I think I may have narrowed it down to specific elements in certain soundscapes. I’ll keep testing.


#5

There is a mysterious bug in Mountaintop portal and Hell, which are really difficult to find. Are you experiencing crashes with elements you took from those soundsets?


#6

I don’t believe so, no. It’s mainly custom sound files. This has only recently started happening in the last week or so. It worked fine a month ago. I’ve not changed any sound files or sound sets since then.


#7

Update: I’ve narrowed it down to an issue of multiple elements playing at once, regardless of what they are.


#8

Can you provide a list of the elements you have narrowed it down to? With that information we might be able to recreate the crashes.

Are you on PC or Mac btw?


#9

I’m on PC, and it’s not just a single element. It’s whenever I play more than any one element at once. It’s frustrating I know, but I’m attempting other fixes, such as restarting my router, restarting my PC, uninstalling & reinstalling, I’ll give you more updates as I test more stuff out.


#10

Update: I’ve restarted my PC and the router and there don’t appear to be any more issues as of yet. A few stutters here and there. I’ll keep you updated if things go wrong.


#11

Glad it seems to be working better. We are certainly not getting any other reports of this sort of thing at the moment. So yes, maybe… a memory problem, broken sample… or just general actual goblins!?

Let us know how it goes from here!