Hey, new user here. I just created my campaign and wanted to add a bunch of soundsets to it.
The first issue I found is that there’s no way to sample what comes up in the search which would be very helpful in letting me decide if I do want that set added to the list.
secondly, why the drag and drop? My list got fairly long since I couldnt preview anything and it was very tedious dragging the soundsets in. I tried using the + button but most of the time it wouldn’t actually add the soundset so I was constantly checking and double checking.
These issues really defeated me to the point where once I was ready to get into the sounds now and I had to weed out everything that I selected that I now knew wouldnt work in my game I just wanted to walk away from the experience.
I think a simplified list of the soundsets without the huge artwork accompanying it would help, along with a quick preview of the sounds or at least a description of whats in the set.
Hey Janzenmer,
Yes, finding the sounds/music you want can be a lot of work when you are new to the Scape. As 1) this is a system that functions differently to others and 2) the size of the library.
Drop and drag is not something I do. As everything in the search engine or library has a (+) button that adds it directly to your soundset.
My advice to you is if you are using the “search” there is a little music icon that you can click. This will list all the music elements that contain your key words.
In the “library” I suggest you click the “samples” tab and type MUSIC along with a key word for the mood you want.
oh! and if you want to preview these sounds, there should be a blue arrow or icon (depending of you are using the search or library) for you to click on
If none of this makes sense to you, let me know and I will post a video to explain.
Hi!
After reading your post I went to try a few search because I did not paid much attention to those icons before.
Now I have some more questions. In the library what is the difference between loops and sfx?
If you add a music sample, does it add the full lenght of the music?
I’ve tried the + button when searching samples but it does not add directly to my soudset as you mentionned. I have to create a new element and then it will add in the playlist of that element. But if I search music, the + button does indeed add the music to my soundset.
Thanks
Heya @scarabeus,
Loops are generally ONE looooong sample that (equal power) crossfades over and over again, creating one loooong apparently continuous infinite noise = this is perfect for wind, or rain, general simple dungeon hum.
Sfx are generally LOTS of individual samples which are played back randomly at random intervals in random directions at random distances = good for dogs barking occasionally in a town, or monsters roaring during a battle.
A sample in a loop OR and sfx are always played back completely, yes.
Samples MUST belong in the Playlist of an element, so yes you can only plus a sample from search when you have an element selected that you want to add it to.
All makes sense?
Ask more questions = they are good!