Campaign in Player - RESOLVED

I created a campaign called, ‘The Haunt,’ in the Campaign Manager.
I have added my first sound-set to it, ‘Dungeon Depths.’

When I open up my Syrinscape Fantasy Player, I don’t see my Campaign. I can search and find ‘Dungeon Depths,’ but no Campaign exists.
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This is my first time using this program and I also have not purchased anything (in case you can’t view campaigns without a subscription or something?). I also read a few posts similar to this, but the recommended solutions didn’t work for me.

I’m very eager to do the SuperSyrin Subscription, but I want to kinda understand what I’m doing first.

Click on the all soundsets tab, that is shown in your screenshot. This is where your campaigns show up. :slight_smile:

Edit: from what it looks like, you created a campaign for the board game player. Make sure to choose the right location for your campaign.
I put it into the Fantasy player, it should show up now, @Elyunn.

I did put it into board game, but read you could share soundsets across campaigns regardless of location, so I didn’t change it. Is that not the case?

Correction: It does work across campaign sets, I’m just clicking too fast on stuff. Such a simple solution. Thank you!!

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@Elyunn The genre that you create a campaign determines the player in which it will be visible in. E.g. create a board game campaign, and it will only be visible in the board game player.

Continuing the example, when looking in the board game tab in the campaign manager, only board game soundsets will be available to add.

If you then switch to the “All” tab in the campaign manager, you can add soundsets from other genres to your board game campaign. It will still only show up in the board game player, but may contain non-board-game soundsets.

I think @new_vision actually fixed the problem for you by changing the genre of your board game campaign to be a fantasy campaign.