Thanks for the positive response! And thanks for the ask of feedback. I do admit, I haven’t played with this near enough to be able to respond in a timely manner. That is definitely on me.
Yes, I would like to know what is playing and have a way to go straight to it. This goes down to the element level. For example, I did a search on drums and started several different drum elements going. Five different elements later with several distractions, and I don’t know which is which anymore. I want to see the elements playing, turn the volume up on one, lower the others, etc, to know which is which.
I want to be able to play multiple moods. + click on anything I want to start stop? I’m already into custom territory, so I need a way to know what is playing. It doesn’t help me to save it if I don’t know where it came from. For example, recently in my session, the group fought some drow but they did it in town. I want to start a town soundset, say Brindol Town -> Busy Market Day or Bustling Port Town -> Market and then I want to overlay on top of it, DH Alley -> Ambushers or EOA City Gone Mad -> Meet the Mob. (And I would still be able to remove the people screaming at them because it doesn’t fit in this case.) What this is does is let me have my specific background sound needed (city of some type) with a fight overlaid onto it.
I guess that made me realize that the soundsets are awesome but specific. It comes back to memorizing the difference and knowing them all to be able to pick things on the fly. In other words, how is EOA City Gone Mad -> Meet the Mob different from EOK Old Korvosa -> Pilt’s Mob and different from BBH Haunting Part 2 -> Angry Mob? (There’s also a Cthuhlu mob that might work for fantasy as well?) What I’m looking for are more generic things for layering purposes. A background type noise and then combat noise?
Or maybe results like this, so it’s easy to pick one, see what elements it has, and then pick another? Again, maybe I’m looking for more generic?
This is already long, so why not make it longer?
Last time we played, we started at dawn with the group in Waterdeep (big fantasy city) in their rooms. So, Waterdeep -> Pleasant Sprint Day or Brindol Town -> Setting up for the Morning Trade. The one character talks about how he was just at a place and their ally was attacked and they should go back. They head to the estate in town. For this, I want a spooky or haunting theme? Something that says there might be danger just around the corner. A search of “spooky” has underground results, which don’t fit. DH Gralhund Villa -> Inside? EOA World’s Meat -> Daytime But Spooky. Wow, that’s it. I did have time to click through and find it. But what did I miss? SDG Death and Virtuosi -> Workshop or Carowyn Manor? Would they work as well? Wow. Lots of options but okay I pick something and keep going. They do end up fighting some bandits. I guess RASC Brigand’s Corridor -> Bandit Battle. Oooh, tone down that bass. No, GOS Sinister Secret 1 -> Bandits Battle without the music is better. After the fight, they go to a contact in the Mage’s Guild. Hmm. This does take a bit of searching. Library of Arcana -> The Stack and then Restricted Section are close. What I really want are a library type sounds, rustling paper and cloth, overlaid with an alchemy lab. With more time and searching, I think FOP Ranger’s Request -> Forest Laboratory is good with the bubbling sounds I want, including Steam Release, and then add a few more elements but now it’s custom. Now, how do I see all of the elements playing, pick the ones I want, put them into a Custom Item for Mage’s Guild and then keep going?
That wasn’t terrible for searching time and playing around. I think a generic set, as I showed above, with city sounds, add in fight. Then remove fight, back to city. Then remove all and have mage guild sounds.
For the UI, I want a complete overhaul. I want to be able to customize everything. I personally want to get rid of the SciFi sounds on my fantasy player and put in generic spell and combat sounds. In fact, I want a tabbed one shot area where I can customize and name each one shot tab so that I can create an arcane tab, a divine tab, a combat tab, a town tab, and put things into those tabs. So, instead of Cleric Spells being a soundset, I want that on an easy tab with those one shots to do at any time.
Hopefully this was more helpful than babbling. Thanks again for the positive response and reading!